模板:Skill detail:修订间差异
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<includeonly><div class="skill-container"> | <includeonly><div class="skill-container"> | ||
<div class="skill-icon">[[Image:Game: | <div class="skill-icon">[[Image:Game:{{{icon}}}.png]]</div> | ||
<div class="skill-name"> | <div class="skill-name">{{{name}}}</div> | ||
<div class="skill-tag"> | <div class="skill-tag">{{{tag}}}</div> | ||
<div class="skill-type"><span class="skill-type-icon">[[Image:Game:Icon_BulletHit_Middle_Weakpoint.png]]</span>中型弹</div> | <div class="skill-type"><span class="skill-type-icon">[[Image:Game:Icon_BulletHit_Middle_Weakpoint.png]]</span>中型弹</div> | ||
<div class="skill-content"> | <div class="skill-content"> | ||
<div class="skill-desc"> | <div class="skill-desc"> | ||
<div class="skill-desc-cost"> | <div class="skill-desc-cost">{{{cost|}}}</div> | ||
<div class="skill-desc-break"> | <div class="skill-desc-break">{{{break|}}}</div> | ||
<div> | <div>{{{desc}}}</div> | ||
<div class="skill-desc-flavor"> | <div class="skill-desc-flavor">{{{flavor}}}</div> | ||
<div class="skill-upgrade-container"> | <div class="skill-upgrade-container"> | ||
<div class="skill-upgrade- | <div class="skill-upgrade-name">椎体·一</div> | ||
<div class="skill-upgrade- | <div class="skill-upgrade-desc">若造成稳态崩溃,则自身获得1点导染指数,恢复4点稳态指数。</div> | ||
<div class="skill-upgrade- | <div class="skill-upgrade-name">固键·火力优势战术</div> | ||
<div class="skill-upgrade- | <div class="skill-upgrade-desc">使用主动技能强力压制,造成敌方目标稳态崩溃时,对目标施加嘲讽,持续1回合。</div> | ||
</div> | </div> | ||
</div> | </div> | ||
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<div class="skill-range-value">目标</div> | <div class="skill-range-value">目标</div> | ||
<div class="skill-range-line"></div> | <div class="skill-range-line"></div> | ||
<div class="skill-range- | <div class="skill-range-stretch"></div> | ||
</div> | </div> | ||
</div> | </div> | ||
</div></includeonly><noinclude> | </div></includeonly><noinclude> | ||
{{ {{PAGENAME}} }} | {{ {{PAGENAME}} | ||
|name=强力压制 | |||
|icon=Skill_GrozaSR_Active_1 | |||
|tag=主动 / 精准 / 减益 | |||
|cost=导染消耗:1 | |||
|break=稳态伤害:5 | |||
|desc=选取{{color|f26c1c|周围半径7格内}}的1个敌方目标,对其造成{{color|f26c1c|130%}}攻击力的物理伤害,并施加{{移动降低II}},持续{{color|f26c1c|1回合}}。 | |||
|flavor=不必担心,敌人将很快崩溃。 | |||
}} | |||
</noinclude> | </noinclude> |